Scooot
Sit & Ride - Versatile Mobility Rider
Scooot is designed to help children with additional needs develop motor, sensory, cognitive, & perception skills through exploration & play in a way that best suits their developmental abilities. The 4-in-1 design means 4-times the fun and 4-times the chances to fulfill potential through 4 configurations: Scoot, Crawl, Ride, & Pooosh. Your child will benefit from the experience - whether that’s being able to self-propel a little, being able to move around independently, or being pushed around surroundings.
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First set of wheels for kids ages 2-6 with additional needs (max 22kg/48lb)
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Can be used outside on flat, level surfaces (ex: concrete or wooden decking)
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4 configurations to build developmental skills - Crawl, Scooot, Ride, Pooosh
Firefly products can be funded by insurance in your State
To make this possible Firefly works closely with leading medical equipment providers, including National Seating & Mobility (NSM), and Numotion. Please click on the link below to complete the contact form and we will connect you to your local provider.
Find out moreScooot
You will receive the following items with your Scooot...
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Backrest
Our improved higher backrest provides kids with more support and reduces the amount of trunk control needed to use Scooot.
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Push Pole
This lets someone else do the hard work. If your child isn't ready to self propel yet (or they're just tired), attach the Pooosh handle.
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Footplate & Wheels
Scooot's durable and easily gripped rubber tyres make is suitable for outdoor use. The footplate can be easily adjusted to your child's exact leg length.
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Advanced Backrest Cushion
Optional extra giving supportive ‘hug’ to child's trunk. The laterals move up & down to give support where needed.
Family Freedom
Size Guide | Standard |
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Age [approx. years] | 2 - 6 |
Maximum User Weight [kgs / lbs] | 22 / 48.5 |
Seat Base Width [mm / "] | 230 / 9 |
Seat Base Length [mm / "] | 400 / 15.5 |
Hip to end of footplate when seated (not extended) [mm / "] | 520 / 20.5 |
Hip to end of footplate when seated (fully extended) [mm / "] | 630 / 24.5 |
Backrest Width [mm / "] | 260 / 10.5 |
Backrest Height [mm / "] | 300 / 12 |
Wheel Arch Width [mm / "] | 230 / 9 |
Backrest Cushion Laterals Length [mm / "] | 420 / 16.5 |
Backrest Cushion Lateral Length (min) [mm / "] | 790 / 31 |
Backrest Cushion Lateral Length (max) [mm / "] | 1010 / 40 |
Push Pole Height (min) [mm] | 800 |
Push Pole Height (max) [mm] | 890 |
Swipeable table
The Benefits of Scooot
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Crawl
Promote tummy time, and work towards developing head control, upper limb strength and coordination. These are the foundations for future fine motor skills and play.
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Scooot
By mimicking bottom-shuffling, Scooot promotes lower limb strength and coordination. Learn depth perception, spatial awareness and cause-and-effect in a safe upright position.
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Ride & Pooosh!
The perfect precursor for wheelchair skills. Ride develops bilateral upper limb skills and hand-eye coordination. Use the Pooosh handle when little ones want a rest or you've more distance to cover.
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Play, Explore, & Participate
Scooot frees kids up to explore home, play with pals, chase or race siblings, & more without any help - giving you both the freedom & independence you need.
Scooot Resources
Scooot FAQs
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How do I know if Scooot is suitable for my child?
Scooot is an early mobility product, designed to provide children with a fun experience and the opportunity for independent movement. Scooot has been designed for children ranging from approximately 2-6 years old (depending on their size) and Gross Motor Function Classification System (GMFCS) levels I - IV, depending on their level of development.
Your child will get the most out of their Scooot (in all configurations) if they are able to hold their own head up, and have a reasonable level of trunk control which means they can floor sit with a little pelvic support. Your child will find it difficult to use Scooot in any configuration if they have limited head and trunk control or sitting ability. However, your child’s abilities may still be emerging, so they may be able to manage a short time in Scooot before getting tired. That’s OK. Go at their pace, and they may soon build the skills and stamina needed.
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Are there any reasons not to use Scooot?
If your child has extremes of tone, or had certain types of surgery (for tight hamstrings, for example), we recommend that you seek advice from your physical therapist and/or physician.
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How long should my child use Scooot?
This may vary depending on your child’s abilities, their mood and the time of day. Be guided by your child, but avoid letting them become too fatigued as this may impact on their abilities in other daily activities.
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I am having difficulty manoeuvring the Scooot in the ‘ride’ configuration.
Please ensure the front castor is taken off.